Instructor:
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Benefits This lecture course offers 2SP (60 hrs) for successful active participation. After following this
lecture course the
graduate
student should be able to:
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Abstract User-System-Interaction (USI) research is still a dynamic research field where new concepts and new ideas are continuously proposed and discussed to cope with technological innovation and with the emerging needs of both social and professional communities. This lecture course explains the workings of fundamental interaction techniques, demonstrated how interfaces should be designed, and reviewed the state f the art for systematic evaluation and development. Topics · research paradigms and process · the human user · interaction design · usability engineering methods and tools · examples
Prerequisites Some knowledge of traditional human-computer interaction and/or user interfaces.
Literature Deborah Mayhew (1992) Principles and Guidelines in Software User Interface Design. ISBN 0-13-721929-6 Deborah Mayhew (1999) The Usability Engineering Lifecycle. ISBN 1-55860-561-4 Jenny
Preece, Helen Sharp, Yvonne Rogers (2002) Interaction Design: Beyond
Human-Computer Interaction. ISBN 0-471-49278-7
Format At every meeting several lectures will be given and discussed; relevant literature is presented and referred to. Focus is on the relevance for ongoing and future research at Department ID-UCE, ID-DI, Department TM-MTI, and Department BWK-USO. Active participation of participants is required. |
Course schedule
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Date |
Topic |
Literature/ |
11 October 09:30-12:00 HG 2.89 |
kick-off meeting and introduction of frameworks [lecture-0] [PDF] [lecture-1] [PDF] |
recommended literature: Rauterberg & Szabo (1995) Rauterberg (2005/6, in press) HCI History HCI Glossary [PDF] HCI Success Stories |
08 November 09:30-12:00 Pav R 0.16 |
[lecture-2]
[PDF] [lecture-3a] [PDF] |
Lars Oestreicher: The Six Golden Rules. Bob Spence: The Acquisition of Insights. |
22 November |
[lecture-3b] [PDF] |
Assignment: Find a part in your live which could be changed to influence your perception of yourself and/or the world! |
06 December |
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Scott
McCloud (1999) Understanding
Comics. Piamonte et al (1999) Icon Design. F.F. Leymarie (2001) Art and Visual Perception by Rudolph Arnheim. B. Karki (2005) Information Visualization [according to Bob Spence]
Microsoft (2001)
GUI Design Guide. |
17 January 2006 |
[lecture-5] [PDF] [lecture-6] [PDF] |
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31 January 2006 |
Rauterberg M., Strohm O., Kirsch C. (1995). Benefits of user-oriented software development based on an iterative cyclic process model for simultaneous engineering. International Journal of Industrial Ergonomics, Vol. 16, Nos. 4-6, pp. 391-410. | |
14 February 2006 |
Hertzum et al (2003)
The evaluator effect. Jacobsen & John (1999) Cognitive walkthrough. Gray & Salzman (1998) Usability evaluation methods [PDF-a, PDF-b] Lepper & Cordova (1992) A desire to be taught. |
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14 March 2006 09:30-12:00 IPO 0.11 |
[lecture-9] [PDF] [lecture-10] [PDF] |