last update: April 9, 2004

JFS Seminar: Interaction Design for Advanced Systems


Rene Ahn, Asisstant Professor,
Kees Overbeeke, Associate Professor
Matthias Rauterberg, Full Professor,
Faculty Industrial Design, Technical University Eindhoven, The Netherlands


This seminar offers 1SP (40 hrs) for successful active participation.

After following this seminar the graduate student should be able to:

  • understand the different interaction styles
  • can describe the different dimensions of user-system interaction
  • can come up with new ideas and insights for advanced interaction forms


Interaction Design is still a dynamic research field where new concepts and new ideas are continuously proposed and discussed to cope with technological innovation and with the emerging needs of both social and professional communities. Immersive and desktop virtual environments, augmented reality, and ubiquitous computing all require efficient and usable 3D interfaces. But spatial interaction is not well understood, and it presents significant new challenges that are not satisfactorily addressed by traditional 1D and 2D human-computer interaction research. This seminar tries to de-mystify the workings of fundamental 3D interaction techniques, demonstrated how these interfaces might be designed, and reviewed the latest data regarding systematic evaluation and development.


         frameworks for interaction styles

         1D interaction

         2D interaction

         3D interaction

         formal methods to describe interaction




Some knowledge of traditional human- computer interaction and/or user interfaces. Basic knowledge of 2D, 3D graphics and virtual environments. Interest in complex 3D applications. Both experienced researchers and newcomers are welcome.



Card, S.K.; Moran, T.P.; Newell, A. (1983) The psychology of Human-Computer Interaction. Lawrence Erlbaum, London UK.


Jenny Preece, Helen Sharp, Yvonne Rogers (2002) Interaction Design: Beyond Human-Computer Interaction, ISBN 0-471-49278-7


Harrison, Michael and Harold Thimbleby (1990) Formal Methods in Human- Computer Interaction, Cambridge, UK: Cambridge University Press, ISBN 0-521-37202-X.



At every meeting relevant literature from the field is presented and discussed by one participant (preferably a PhD student). Focus is on its relevance for ongoing and future research at Department ID-UCE, ID-DI, and Department TM-MTI.
Active participation of participants is required.

Course schedule 2004





12 January
IPO 0.11
kick-off meeting and introduction of frameworks

[see more at Workshop on Real World User Interfaces 2003]

literature about frameworks:
Rauterberg & Szabo (1995)
Figueroa et al (2001)
Calvillo-Gamez et al (2003)
Antifakos et al (2003)

Djajadiningrat&Overbeeke (2004)
9 February
IPO 0.11
Rene Ahn about his ideas for a Framework [ask Rene Ahn]

8 March
IPO 0.11

Joep Frens

Ullmer & Ishii (2000)
Ullmer & Ishii (2001)

5 April
HG 3.36

Wolmet Barendregt

Koleva et al (2003)

10 May
HG 3.36

Philip Ross Michahelles et al (2003)

24 May
HG 3.36

Stephan Wensveen

Wensveen (2003)

7 June
HG 3.36

Wen Qi

[to be filled in]


Student evaluation

Students will work individually and will be graded based on the reports written and the presentation given during the seminar using a 5 point grading scale:
[A=excellent, B=very good, C=good, D=sufficient, F=failed].