Video Games and Violence

7-10-02


Click here to start


Table of Contents

Video Games and Violence

Video Game Business (1)

Video Game Business (2)

Forecast Intelligent Devices

Expenditure on Entertainment

U.S. interactive platform penetration

Children and Media Violence (1)

Children and Media Violence (2)

Children and Media Violence (3)

Media Violence and Aggression

Horrifying Violence in Reality

US President’s Concerns in 1999

REPORT OF THE US FEDERAL TRADE COMMISSION (SEPT. 2000)

Results of the US FTC Report 2000

US Senate Hearing 2000 [URL]

Policy Statement on Media Violence

Maslow’s Hierarchy of Needs

The Future of Entertainment Computing

Author: Prof. dr. Matthias Rauterberg

Email: g.w.m.rauterberg@tue.nl

Home Page: http://www.idemployee.id.tue.nl/g.w.m.rauterberg//presentations.html

Other information:
(c) TU/e, Eindhoven

Download presentation source