Implicit Design: screen from “Inigo Gets Out”
This screen is based on implicit design and has a second-person perspective: to get the cat to run to the right, you click on the cat itself. The actual image from “Inigo Gets Out” has been overlaid with data (the click markers) from a field study of the use of the system in a Copenhagen kindergarten.
[see in the book of Jakob Nielsen, HyperText & HyperMedia, 1990, Academic Press, p. 136]